| [Conventional Name] | [C++ Type] |
| int | LfInt |
| float | LfFloat |
| string | LfString |
| matrix2 | LfMatrix2 |
| matrix3 | LfMatrix3 |
| matrix4 | LfMatrix4 |
| vector2 | LfVector2 |
| vector3 | LfVector3 | LfVector | LfPoint | LfColor |
| vector4 | LfVector4 |
| transform | LfTransform |
| intarray | LfInstanceArray < LfInt > |
| floatarray | LfInstanceArray < LfFloat > |
| matrix2array | LfInstanceArray < LfMatrix2 > |
| matrix3array | LfInstanceArray < LfMatrix3 > |
| matrix4array | LfInstanceArray < LfMatrix4 > |
| vector2array | LfInstanceArray < LfVector2 > |
| vector3array | LfInstanceArray < LfVector3 > |
| vector4array | LfInstanceArray < LfVector4 > |
| transformarray | LfInstanceArray < LfTransform > |
| camera | LfInt |
| imager | LfInt |
| interior | LfInt |
| interface | LfInt |
| light | LfInt |
| material | LfInt |
| object | LfInt |
| pattern | LfInt |
| texture | LfInt |
| trimmer | LfInt |